The Art of Human-Computer Interface Design
Author | : | |
Rating | : | 4.86 (540 Votes) |
Asin | : | 0201517973 |
Format Type | : | paperback |
Number of Pages | : | 544 Pages |
Publish Date | : | 2016-09-02 |
Language | : | English |
DESCRIPTION:
Dated, but still very valuable It's time for this book to be re-collected and updated, I think. Parts of it (particularly the essays grouped under 'Creativity and Design' and 'Users and Contexts') are very useful for today's interface design world. However there are sections (particularly the section on 'New Directions') where it feels *very* dated and really suffers from being written before Internet. out-dated I guess it depends on what you are looking for, you may find this book useful or not. For me, it was waste of time. I went a half way through now and I am not getting much new that I did not know before.This is a collection of papers, so it feels scattered. Each author gives a very narrow and specific view to the part of UI design that they worked on and of course they a. "Interesting, but Macintosh-centric and dated" according to A Customer. Don't get me wrong, this book has a lot to offer: 500+ pages of it! But it was written in 1990 and it shows.Almost everyone who has written a paper for this collection has some link to Macintosh (except for Timothy Leary of course). All examples are Macintosh based. And we're not talking GInteresting, but Macintosh-centric and dated Don't get me wrong, this book has a lot to offer: 500+ pages of it! But it was written in 1990 and it shows.Almost everyone who has written a paper for this collection has some link to Macintosh (except for Timothy Leary of course). All examples are Macintosh based. And we're not talking G3's here. We're talking Mac II's.No mention is made of the Web (how could it be?). . 's here. We're talking Mac II's.No mention is made of the Web (how could it be?).
As it has evolved, the concept has come to include the cognitive and emotional aspects of the user's experience as wellThe noun, interface is taken to be a discrete and tangible thing that we can map, draw, design, implement, and attach to an existing bundle of functionality. The "Sermons" sections is a collection of thought-provoking pieces by some of the people whose work and points of view have deeply influenced human-computer interaction--Donald Norman, Nicholas Negroponte, Ted Nelson, Alan Kay, Jean-Louis Gassee, Timothy Leary, and Ben Shneiderman. "When the concept of the interface first began to emerge, it was commonly understood as the hardware and software through which a human and a computer could communicate. The fourth section, "New Directions," looks at some of the ideas and theories that are on the frontiers of human-computer interface design. With never-before-published pieces by more than fifty of the major thinkers and explorers in the field, this book provides an intriguing look at some of the most exciting developments in interface design. The "Users and Contexts" section details the experiences of a variety of users and designers, providing invaluable input for interface designers. 0201517973B04062001. A treasury of ideas and opinions from leading thinkers in the computer industry, The Art of H
0201517973AB04062001 . S. Brenda Laurel is a researcher, writer, and consultant in the areas of interactive media and interface design. Joy Mountford, manager of the Human Interface Group, Apple Computer, Inc., conceived of and technically supported the development of this book
Don't expect to read it for hard-and-fast advice on solving your programming problems, but do expect to gain new perspectives on how your users view your applications and what they expect from a computer. The book is a collection of essays from industry luminaries such as Alan Kay, Nicholas Negroponte, and Ted Nelson. . The classic Art of Human-Computer Interface Design is one book that isn't filled with code samples but is nonetheless a thought-provoking resource for developers